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One game per week, part II: Njam

This week's game is: Njam

The second game of the One game per week series is here, and it is an absolute classic: Pac-man.


Pac-Man is an arcade game developed by Namco and first released in Japan on May 22, 1980. It was created by Japanese video game designer Toru Iwatani. The enemies in Pac-Man are known variously as “ghosts,” “goblins,” “octopi” and “monsters”. Despite the seemingly random nature of the enemies, their movements are strictly deterministic, which players have used to their advantage. The red enemy chases Pac-Man, and the pink and blue enemies try to position themselves in front of Pac-Man’s mouth. As Iwatani continued to develop the idea of a game which involved eating, he added the concept of a maze, and then came the power pellet (or power cookie) - a special item which allowed Pac-Man to eat his enemies. Iwatani later revealed that the power-up idea was inspired by Popeye, who often defeated his arch rival Bluto by eating spinach. Pac-Man’s ghosts were also inspired by comic book characters, including Casper and a popular Japanese manga called Obake no Q-taro - the latter being a mischievous ghost who enjoys stealing food.

Although Pac-Man doesn’t have an ending as such, a bug in the code (an integer overflow) makes the 256th level impossible to clear. This means that, if every dot, power pellet, fruit and enemy is consumed on each of the 255 levels, the maximum possible score is 3,333,360 points. The legendarily dextrous videogame champion Billy Mitchell was the first player to achieve a perfect Pac-Man score.

Original Pac-man

(source: Wikipedia & 10 Things You Might Not Know About Pac-Man)


The second game of the month is Njam. The game, a Pac-man clone, features single and multiplayer modes, network play, duelling and cooperative games, great music and sound effects, customizable level skins, many different levels and an integrated level editor.


Download now


Control         Key                                 Description
Left Cursor Left Player One (yellow)
Right Cursor Right Player One (yellow)
Up Cursor Up Player One (yellow)
Down Cursor Down Player One (yellow)
Left D Player Two (green)
Right G Player Two (green)
Up R Player Two (green)
Down F Player Two (green)


Original author: Milan Babuskov
Contribute: The source code can be found here

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Next article: One game per week, part III: XGalaga

Written by
Head of Software at Kano